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Duration

3 years

Tuition

$11,222

  Toronto

Jan 4-Dec 19

Commitment

Full-Time

Delivery

Classroom

Credential

Diploma

Scholarships

yes

Humber’s Game Programming advanced diploma program is project-driven and focuses on programming and designing game engines for the purpose of game development, from indie to AAA. You will work on team projects using programming tools to develop, test and maintain game applications through the practice of theories of usability, information architectures, network architecture and industry standards of practice. Topics such as C++ programming, graphics, mathematics, physics, artificial intelligence, Unity/Unreal game engine development, and computer networking are all covered by a comprehensive set of courses.

Throughout your study, you will work with peers in related programs such as Visual and Digital Arts, and Animation – 3D, allowing you to work collaboratively, as well as build high-quality assets for use in the games you are developing as a student programmer.

You will graduate with a significant mid-program project and capstone project to demonstrate your coding talents using game engines (such as Unity or Unreal) and also your ability to create your own C++ game engine. With a high degree of game engine expertise, familiarity with 3D modelling, scripting, and technical direction, you will have the tools you need to compete and succeed in the rapidly expanding field of game development.

What You’ll Learn

  • Analyze the differences in game genres in order to develop games that meet the needs of specific markets.
  • Analyze the history of video games to compare various approaches to game development.
  • Support the development of games by identifying and relating concepts from a range of industry roles—programming, design, and art.
  • Contribute as an individual and a member of a game development team to the effective completion of a game development project.
  • Develop strategies for ongoing personal and professional development to enhance work performance in the games industry.
  • Perform all work in compliance with relevant statutes, regulations, legislation, industry standards and codes of ethics.

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Next Cohort: Jan 4-Dec 19

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