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Next Cohort: Sep 7-Aug 29
Sep 7-Aug 29
As a world-renowned leader in digital media and animation, Sheridan is uniquely positioned to educate the next generation of game designers. Sheridan’s professors’ expertise, technology savvy, and industry experience offer students an unmatched foundation for careers in the game design industry.
Game Design courses focus on providing applied, real-world skill development. Assignments and class work focus on case studies, simulations and lab projects. Students will also complete a Co-op Work Term within the industry. The final semesters in the program are project-based, in which students work in teams to develop a game.
What You’ll Learn
- Apply techniques and methods in the production of a diverse portfolio of industry-standard game-art animation assets, game prototypes ad documents.
- Create compelling game content for multiple gaming applications, including triple-A, serious, casual and mobile games, utilizing industry-standard tools and software.
- Implement game assets to execute the production of a game within a team setting.
- Apply the appropriate skills necessary for proper project production planning and management of computer and video games.
- Deploy a comprehensive knowledge of the historical, cultural, sociological and psychological aspects of computer games to engage with an audience.
- Lead, or participate in an interdisciplinary team-oriented game production project.
- Engage with gaming industry best practices to enable and entrepreneurial position in the gaming marketplace.
- Deploy technology as a discipline, understanding its relationship to other disciplines and its implications and impact on the individual, society and the future.
- Utilize the basic principles of computer science, mathematics, physics and other technical skills necessary for the design of computer games.
- Adapt the new technologies and environments, and quickly learn new skills and methodologies.
- Design within the framework of an overall narrative structure to create interesting plots, subplots and gameplay for an area or level.
- Develop game design solutions having significant theoretical, narrative, perceptual and aesthetic coherence.
- Evaluate the degree to which a game can be intuitively engaged by a user.
- Participate creatively in every level of game development from initial design to publishing.
- Manage the production of a computer game, allocating resources and developing an effective and efficient schedule, budget and milestone plan to develop the game.
- Communicate orally, graphically and in writing, employing the professional skills and techniques used in the design, development and documentation of computer games.
- The development of critical thinking, quantitative reasoning, written, and oral communication.
- More than introductory knowledge in humanities, sciences, social sciences, global cultures, and/or mathematics.
- Knowledge of society and culture, and skills relevant to civic engagement.
- More than introductory knowledge of the distinctive assumptions and modes of analysis of a discipline outside the core field(s) of study.
Ready to get started?
Next Cohort: Sep 7-Aug 29
Student Reviews (1)
There's a weird narrative out there about Sheridan only caring about international students. I'm a domestic student and I finished my advanced diploma in marketing last year, which included the search marketing course. My profs were industry profession...
There's a weird narrative out there about Sheridan only caring about international students. I'm a domestic student and I finished my advanced diploma in marketing last year, which included the search marketing course. My profs were industry professionals who were extremely helpful and approachable. Most of them knew me by my first name.
I'm working at an agency in downtown Toronto right now and loving every second of it. I highly recommend the school and the program.