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Next Cohort: Sep 2-Sep 2
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Duration
12 months
Tuition
$32,950
Vancouver
Sep 2-Sep 2
Oct 27 - Oct 27 2026
Jan 5 - Jan 5 2027
May 4 - May 4 2027
Commitment
Full-Time
Delivery
Classroom
Credential
Diploma
Year Founded
1987
Scholarships
no
Vancouver Film School’s Game Design program offers a comprehensive, hands-on education for aspiring game designers, providing the skills and knowledge needed to create engaging and immersive gaming experiences. The program combines creativity with technical expertise, covering essential areas such as game theory, pre-production techniques, storytelling, game art, level design, and coding. Students will gain practical experience by working on real-world projects, including the creation of playable games in industry-standard software like Unity.
Taught by experienced professionals, the curriculum is designed to foster collaboration and teamwork, preparing students to work in dynamic, multidisciplinary environments. As part of their education, students will engage in detailed design documentation, front-end interfaces, and game development processes, while also specializing in areas such as coding, art, or level design. The program culminates in a major team-based project, where students apply their skills to design and execute a fully-realized interactive experience. With opportunities for play-testing and industry presentations, graduates are equipped with the portfolio and experience necessary to enter the competitive world of game design.
Admission Requirements
- A synopsis of a game that you are passionate about creating.
- Or successful completion of the VFS Foundation Visual Art and Design program.
What You’ll Learn
- Establish foundational skills in game theory, pre-production techniques, and storytelling.
- Build on game design basics and collaborate in teams to create a playable 2D game in Unity.
- Transition to practical skills by working on design documentation and front-end interfaces, with a focus on coding, game art, or level design.
- Dedicate time to designing and planning a major team-based final project.
- Conceive, plan, and execute a final project that offers a rewarding interactive experience.
- Participate in play-testing and complete the final project for an industry presentation.
Ready to get started?
Next Cohort: Sep 2-Sep 2
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Student Reviews (7)
I graduated from the game design program in 2012 and landed my first job in the industry, quite literally, the day after my graduation. The program and school really pushed me to improve my skills and challenged my creativity in almost every possible w...