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Next Cohort: Sep 5-Aug 28
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Duration
3 years
Tuition
$17,294
Hamilton
Sep 5-Aug 28
Commitment
Full-Time
Delivery
Classroom
Credential
Diploma
Year Founded
1966
Scholarships
no
Experience the full animation process of character performance stories with a focus on creating finished animation productions.
What You’ll Learn
- Industry standard hardware and software.
- Transferable skills to entertainment, gaming, virtual reality (VR), commercial and industrial productions.
- Develop real-world industry production work practices.
- Writing skills to develop character and story structure.
- Figure drawing to develop strong drawing skills.
- Traditional drawing skills used for visual design of environments, characters, storyboards/animatics.
- Laptop computer skills for digital construction, rigging and animating characters.
- Construction of props and environments with texture and lighting to complete the scene.
- Camera, rendering and editing techniques to create a finished production.
- Design, create and animate objects and characters with naturalistic and expressive movements and poses.
- Design and create hand-drawn and/or computer-generated drawings using principles of art, design and composition.
- Select and use appropriate tools and technologies for the development of animation projects.
- Contribute to the planning, implementation and evaluation of animation projects.
- Plan, develop and execute a series of effective and believable animation sequences.
- Create and enhance the production of animation sequences and projects using a variety of principles and techniques related to cinematography and art direction.
- Use storytelling skills to create and enhance the development and execution of animation sequences.
- Use performance theory and skills to create and enhance animation.
- Design and produce layouts using perspective, composition and colour theory to enhance visual presentation and mood.
- Present and defend a visual concept to a target audience.
- Use computer skills and appropriate digital asset management techniques to function effectively within a production pipeline.
- Develop, assemble and present a demo reel or portfolio in a manner that meets current industry expectations, and highlights one’s creativity, skills and proficiency with relevant animation software and related technologies.
- Model and rig objects, characters and background elements.
- Light and texture objects, characters and sets using a range of appropriate tools and techniques.
Ready to get started?
Next Cohort: Sep 5-Aug 28
By submitting your email address, you acknowledge and agree to CourseCompare.ca's Terms of Service and Privacy Policy.
Student Reviews (3)
I graduated 5 years ago, so this is maybe old and not relevant. The professors were knowledgable and very easy to talk to. They will be available to you when you need them. The coop helped me get a great job n IT, so I shouldn't complain, but it was ha...
I got to work with McMaster University through the BTech (bachelor of technology) partnership program. Through this I was able to complete my diploma at Mohawk and get a degree at McMaster in IT in about 2.5 years. I took the software engineering techn...